- We also decided to upgrade Lieutenant Boin to "super-heroe" basically meaning that he could not receive wounds but only shocks. That was the only way to force the German player to clos on the tank in order to try capturing the crew.
- Finally (minor adjustments) the "Ammunition Shortage" and the "Dynamic Commander" cards on the British deck were hardly useful, we got rid of both.
I was acting as umpire and I thought the British player wanted to leave the LMG covering the retreat of the British squad carrying the wounded men (true, I thought it odd, as it was risking loosing the game; but as I was not asked by the player I could no clarify the situation). On the next turn, a German squad charged the tank wreck and captured Lieutenant Bion, taking him back into his own line and winning the game.
Summarising, a very dynamic and balanced, although relatively short, scenario that I hope you all will enjoy. Please do send any feedback or suggestions if you decide to play it.
As in the case of my previous scenario "A Ridge not too Far", I plan now to write the final version in a pdf document and upload into the resources section.
Some pic from today's battle
Lieutenent Boin and his LMG defending its wounded comrades
British squad carrying wounded
German section pinned by Boin's LMG fire behind a wall