Toda I have my first taste of
Maurice the set to play 'The Age of Reason' battles written by Sam Mustafa. I did really try to resist the temptation, but the pressure was overwhelming against me: the beautiful and colourful armies of the age (which I started to collect but never finished 20 years ago), the very nice painted 28mm armies owned by some of my gaming mates and
frequently displayed at the club over the past months, plus the chats overheard between some of the actual gamers during our recent trip to
Salute, were a too powerful combined mermaid's call to resist.
An additional attraction is that Maurice is a card driven-game, my favourite system since playing TooFatLardies rules sets. Although the game is developed in turns, in which the active player may fire (and be fired by the enemy musketry), and choose one action (march, rally, charge or bombard), the cards play an important role. Not only they put a limit to the number of orders issued to the units, but also have an important impact in the turns, as the passive player may modify with his own cards the orders of the active player.
This morning we played a historical scenario, the
Battle of Chotusitz (1742) staging Prussians against Austrians. The objective of the Austrians was to take the village and defeat the Prussain army, initially heavily outnumbered but waiting for reinforcements commanded by Frederick the Great himslef arriving in the first early turns.
The Austrians opening moves were to activate and to launch the cavalry force (larger and of better quality of the Prussians on the table) on the Prussian right flank. The Prussian foces resisted as best as they could giving time for the reinforcements to arrive and to create an extended line of infantry. Once in place the infantry steady marched on the Austrians and started to fire volley after volley (Prussians troops have a better fire rating).
|
Austrian cavalry force and light infantry |
|
Prussian Cavalry |
|
Prussian and Austrian Cavalry clash |
The Austrians charged and mauled the Prussians, and after a very deadly musketry volley, created a large gap in the Prussian center. However, the arrival of the Prusian cavalry corps helped to restablished a coherent line and the gap was filled. After 3 hours play, we decided that a draw was a coherent result. There were not enough Austrian troops to take the village, but neither the Prussians were in a position to defat the Austrians.
|
Prussian reinforcements advancing |
|
Battelfield view from the Austrian lines |
|
Prussian musketry fire |
|
Arrival of the Prussian cavalry corps |
Overall, a good game that I really enjoyed. I need now to read the rules in depth and start getting familiarised with the cards and their impact on the troops performance, which will require some additional games. The rules are well written and pretty straightforward, the card system allows for a fair amount of uncertainty and unpredictability, making the game much more fun.
A final note. I have also played
Lasalle ,the Napoleonic-era rules by the same author, and I know many people out there being critic to that set. I have to say the Maurice is a much better and improved system, worth testing of you like playing the XVIIIc period.
Today´s was a very nice game. We must thank the referee for the research and all the beforehand work.
ReplyDeleteHaving played only the "lite" rules so far we were, at last, traying the "whole" system. And it worked pretty well!
Maurice is an easy, fast paced game which seeks playability over accurancy. The cards do add uncertainty and chrome to the event without extra effort and it should be appreciated when you lack gaming time!
Although there´s some weirdness from time to time (no rule-set is perfect) I would recommend it for an easy going game, specially when the scenario is such a fun one.
I´d like to thank all the players for the good time.
Cheers,
Juan.
The Austrian players did an excellent job indeed, despite the fact that they went cavalry berserker in the first turns, forgetting that the target was to take the city. When we thought the battle was over, their gallant charge and volley discharge put the Prussians unexpectedly against the ropes.
DeleteMe dan ganas de terminar de una vez mis franceses.
ReplyDeleteNo hables, ¡¡actúa!!
Delete8^D
¿Puedo preguntar (un poco tarde) un par de detalles sobre el juego?:
Delete- Cómo se basa la infantería ligera (en comparación a la de línea).
- Cómo actúa la infantería ligera, en términos de juego. En concreto, los grenzer.
Nice batrep AV, enjoyable read and lovely pictures!
ReplyDeleteThanks, the minis are really well painted
DeleteFantastic report! and great looking figures too!!
ReplyDeleteMany thanks Ray, Maurice is really worth trying if you like the period
ReplyDeleteThanks for this Benito, I loved the pictures. I did SYW for a while and still have a Russian and Turkish army, and enjoyed it, I may give Maurice a try.
ReplyDeleteHave you tried Sam Mustafa's Napoleonic rules? Heard anything good about them?
Cheers, Mike
Hi Mike
DeleteIMHO Lasalle is no so good. Well written and playtested rules but with some historical gaps and some excesively "gamy" approaches.
Cheers
Alfredo
Thanks B! I will try TFS' Le Feu Sacre instead.
DeleteCreo que tienes un poquiiiito de spam...
ReplyDelete