Showing posts with label Vyazma or Bust. Show all posts
Showing posts with label Vyazma or Bust. Show all posts

Sunday, 16 December 2012

Vyazma or Bust Campaign # 5 - Yelna 2nd Day


The fifth game of the Vyazma or Bust campaign was played today. The  fourth game  (attack to Yelna) ended in a deadlock, but we finally arrived to a compromise  to play a second day in the city with the Germans starting now deployed in a narrow bridgehead in the west on the city. 

The OOBs were modified to take into consideration the casualties of the first day and the scarcity of reinforcements available to both sides. I also added a new feature: the inclusion of movement thorugh the sewage network... unfortunately the Russian unit assigned with the mission to make a surpirse attack in the German rearguard got lost in the undergorund maze.

Tuesday, 4 December 2012

Vyazma or Bust Campaign: In Search of a Compromise


Following my request of help after theVyazma or Bust last game  draw, the majority of the opinions are inclined to give the victory to the Soviet side. However, the TFL Big Man himself (Richard Clarke) suggested in the Yahoo Group the possibility of a refight assuming as a strating point the maxium penetration line of the Germans in the previous.

I find this soultion to be a fair one, at least fairer than proclaiming the Russians straight winners when th truth is that the main objective was celarly disputed. A second chance for both sides to show their war(gaming) capabilities.  I'm planning to work this scenario as the second day in the battle, following a ceasefire after dusk. Now I'm working on the new OOBs to take into consideration the casualties of the previous game and also the possibility of reinforcements sent through the night by the German and Russian HQs respectively.

And I have another surprise in hand for the players, inspired by an article published in  recent TFL Special... but this is a secret that I will unveil after the next game, scheduled for Sunday December 9th  (ha, ha, ha!!).  
 

Saturday, 1 December 2012

Vyazma or Bust Campaign # 4 - Yelna and Help Needed


Last Sunday we played the fourth scenario of the Vyzma or Bust campaign, the early WWII eastern theatre companion book to I Ain't Been Shot Mum. The game so far has seen different turns of fortune, with the Germans losing the initiative after failing in their first attack on  Izdeshkovo and being defeated again in their retreat from Belyj, but stopping the Red Army advance in the defensive battle around the river crossing near Pochinok.

On Sunday, a German counterattack took place aiming to control a key crossroad at the city of Yelna, that would open the gate to reconqueing Smolensk. The oucome of the battle was... well you can help to decide by casting your vote, leaving a comment at the end of this battle report.

The Yelna scenario was an urban combat battle and at least on paper promised to be as bloody as the epic Stalingrad struggle was, with armour shooting buildings at short range and the grenade and the spade being the favourite combat weapons of the rival enemies.

Russian Commanders looking concerned about the coming battle...


Friday, 9 November 2012

Vyazma or Bust Campaign # 3 - Pochinok


The third game of the Vyazma or Bust WWII east front IABSM campaign was played today in our club. After two consecutive victories, a reversal of fortune for the Russians who lost in their attempt to control the road towards Pochinok, the gate to regain control of Smolensk. Should the Russians have won this game, the campaign would have concluded today... the battle continues!




Sunday, 4 November 2012

Vyazma or Bust Campaign # 2 - Belyj


This is the battle report of the second scenario of  Vyazma or Bust, an Eastern Front campaign played with I Ain't Been Shot Mum from TooFatLardies. The first scenario saw a defeat of the German forces in the attempt to break the lock in the Smolensk area which would have opened the door to a blitz into Moscow.

The reaction of the Red Army to this unexpected victory was a hasty counterattack with all the available infantry and armoured forces that have left isolated important pockets of German troops. This second game, around the small village of Belyj, is a classic encounter between a Russian column moving north to contact and destroy the enemy and a German kampfgruppe trying to break the encirclement and returning to its own lines.



Thursday, 1 November 2012

Vyazma or Bust Campaign # 1 - Izdeshkovo


1st November  (All Saints Day) is a holiday in Spain, the day I finally put the ball rolling of the Vyzma of Bust campaign in the club, played with the TooFatLardies IIWW company size rules I Ain't Been Shot Mum. This was my first live-fire test with IABSM (although I've been thoroughly reading the rules over the past months), acting as umpire to a group of 5 players also new to the rules.

The similaties of IABSM to Charlie Don't Surf had its pros and its cons, as I missed  some differences in detail innitially (for example killed and shock results). But generally speaking the game went smoother than my initial expectations, also helped by the support of the rest of players.