Tuesday, 15 April 2014

My NOT-Sa_loot (*) and Easter Break





(*) Title and idea unshamelessly stolen to fellow blogger and Lardista Mike Whitaker :-)

Funny coincidence, just three days after Salute 2014, today I have received a couple of packages by mail that in justice can represent my loot from my NOT-Salute celebration. See in the photo above:
  • Some water transfers for my Italian armoured (really?) forces
  • An Italian Solothurn AT rifle
  • The Italian 47mm Elefantino AT gun
  • My hardcopy of the latest TooFatLardies release, the Raiders supplement for Dux together with the cards
  • An last, but not least, "another" box of DAK Perrys to be shared with my friend and club mate Santi (not enough LMGs in one box to fill the panzergrenadier platoon OOB); this last piece was actually acquired in a local shop yesterday evening
This happy (Easter) bunny starts his 4 days holiday tomorrow evening, so don't expect to see much activity in this blog until next week. If weather is right, I'll be working in some of these new acquistions so hopefully I'll post some photos of the finished models.

Hope you all have a good Easter break

Sunday, 13 April 2014

My NOT-Salute Saturday



As you probably know, last Saturday was THE great day of the wargaming community as it was the Salute gathering. I went two years ago with a group of friends of my club and,...yes,  you have to do the pilgrimage at least once in your life if you want to access the wargames heaven after passing.

Anyway, it's easier said than done when you live abroad and specially if you've been affected by the financial crisis as it's been my case. This week, while I was reading (with envy, muuuuch envy) the posting a of different bloggers and the messages crossed in the Too Fat Lardies Yahoo Group anticipating their trip to heaven, I decided at some point to stop commiserating myself and do something practical... like dedicating my Saturday to the hobby!

Friday, 11 April 2014

Book Review: Desert Generals




I have just finished reading The Desert Generals by Corelli Barnett. Forgive my ignorance but I’ve just discovered this  to be a classic work about the Desert Campaign in the IIWW, a fact I was not aware of; therefore many of you are probably acquainted with it and can avoid reading this post.

It was suggested as a good reading for my Afrika CoC project in the Too Fat LardiesYahoo Group … and I admit that was right on target. I have enjoyed a lot reading this book and also learned a few facts about the campaign completely unknown to me.

Particularly, I was truly surprised by the sharp and incisive critics on Field Marshall Montgomery, a total unimaginative and inept commander if we attend the arguments of the author and the strong vindications of other highly discredited commanders, like O’Connor and above all Auchinleck.

Auchinleck (as well as his predecessor Alexander) were actually victims of the political ambitions of Churchill; he strongly interfered in the strategic planning and operations of the Desert front, forcing the launch of offensive attacks on Rommel and the Axis armies without a proper preparation and/or sufficiently trained forces for pure domestic political reasons.

Sunday, 6 April 2014

Hell's Farm: A Chain of Command AAR



Oh yes!! I felt today like a character in The Longest Day film, in my first (and overwhelming!) successful command of a British paratroops platoon in Normandy. A very intense scenario played with Chain of Command and featuring the defence of a farm in a typical Normandy landscape by the Red Devils, facing a furious counterattack of the Germans in the second day after the landing.

In this scenario (from the Skirmish Campaigns Book “Normandy ’44- The Devils of the Orne”) the objective is to control the walled house towards the centre of the map in the British area. We arranged this scenario to be played as an Attack on an Objective of the Chain of Command book.

The Germans comprised a regular reinforced infantry platoon supported with a Pz IV,a Stug, a FOO to control the offboard artillery pieces and a MMG team. The British had a full elite paratroops platoon supported by 2 Shermans and selected a PIAT team as reinforcement.
 
Panzer marsch!
The patrol phase is one of the most important segments of the game, as it has a significant effect in the development of the game with your troops of the table. In this case the Germans decided to concentrate its patrols in their right flank with the intention of placing the jump-off points as close as possible to the contested house and game objective, under the cover of the orchard and the field to the northern edge of the table.

Tuesday, 25 March 2014

Barbarossa 1941 Lists Bundle for Chain of Command



A new interesting addition to the Chain of Command army lists. This time a full bundle covering the main armies fighting the initial Russian Campaign in 1941: Germans, Soviets and Romanians. Remeber the Italian 1941 were already published (see the list below) that covered the organisation for the desert and for this campaign's forces.


Summarising, in addition to the lists published in the Chain of Command book and CoC España materials, we have now the following armies available from TooFatLardies:


Sunday, 23 March 2014

Project Afrika Coc Update # 3




We played a new and likely final test-game, before formally launching the Afrika CoC campaign, our first major club collective project put in motion last December using the Too Fat Lardies Chain of Command rules.

Following a somewhat disappointing game a few weeks ago were we perhaps overstretched the rules introducing three infantry platoons, this time we wanted to test what happens when playing with two infantry platoons and one armoured troop... and it went really well!


Sunday, 16 March 2014

Attack at Dawn - A Chain of Command Battle Repport




Can't hardly believe the most excellent wargaming weekend I had, playing two different Chain of Command games on Friday (that will continue next week) and the again today Sunday. Today's game was quite small scenario taken from the Skirmish Campaign's book "Normandy '44 Monty's Epson" and was played in less than 2 hours.
 
The scenario takes place at the end of June '44, and involves a strong Scottish armour and infantry mix of the 15th British Division advancing into the German line outposts; this is  defended by a light panzergrenadier force (2 LMG teams) of the 15th Hitlerjugend Division supported by two Pz IVs and a Hanomag with an additional LMG team (entering the game after the sixth activation phase).

We divided both the British and the German forces into two separated platoons (infantry and tanks respectively) in order to accommodate 2 players per side. The Germans were Elite but average experience activating with 6 command dice.