After a very looooooong spell (our last ganme was in March this year) we decided to take a short break with Chain of Command and to play a Vietnam game with Charlie Don't Surf this weekend. I chose to replay Rawhide, scenario 9 of the companion book to CDS called Surf's Up, following the disaster outcome to the Free World Forces of the last time. This time they played much more cautious and that payed off in the end with a double military/ political victory awarded.
In this
scenario an US armoured infantry platoon riding M 113s should escort 3 ARVN infantry
platoons to the fishing village of Mi-Sac, with orders to put it under the
control of the Republic of South Vietnam authorities. The Viet Cong mission is to
frustrate the plans of the imperialist Yankees and their puppet forces, ambushing
them at least twice (main military objective) and destroying as many APCs as
possible (secondary military objective).
The VC forces are made of a platoon of local cadre forces armed with obsolete rifles, supported by an HMG, a RPG and a recoilless rifle fire teams. The VC also has two mines available to deploy any place on the table.
All VC units
deployed hidden hopping to ambush the enemy and the approximate locations are
marked in the map below:
The US player
strategy was to make a strong recon effort with infantry first and only after grabbing
a clear picture of the location of the VC line, to release the armoured platoon.
He launched two platoons in line to the north of the road aiming to sweep the
table from west to east
But soon,
they were close enough to the VC infantry squads as to be ambushed although
with only with light casualties. One of the squads disappeared in a tunnel but
the second did not have a chance and was quickly chased by the enraged ARVN forces
Immediately
after the first shots were fired, the US commander launched the armoured
platoon, who added the fire of the fearsome 0.5 cal HMGs; outnumbered and
outgunned, the VC squad took a severe hitting and after one more turn, broke
away leaving their dead behind.
The platoon
located in the extreme left of the FWF line arrived to the area where the
ambushing fire parted and made a reconnaissance of the area, finding a wounded
VC soldier and the tunnel entrance. A helicopter was called and the prisoner
sent to the base camp for interrogation, while one of the squads entered the
tunnel to chase the remaining VC forces.
In the
meantime the M 113s (flanked by infantry) entered a narrow stretch of the road
and once in the LOS of the recoilless rifle, the vehicle at the head of the
column was fired... but luckily enough for the Americans suffering only on net hit:
slightly shocked, the infantry squad debussed and established a defensive perimeter
around the M 113. The VC AT team did not have any more chances to repeat their
feat and was wiped out in the following turn.
More action took place in the left flank, where the two remaining squads of the ARVN platoon made a full sweep of the forest and then turn south to the area of elephant grass, contacting the second infantry platoon advancing along the edge of the road. The squad in the tunnel bumped into the VC forces inside the tunnel and a vicious fire exchange followed, with significant casualties on both sides.
The final
act of the game started when the two ARVN platoons came into sight of the VC HMG
hidden in a bunker at the other side of the road. Following a first fire exchange,
two ARVN squads charged forward... and the FWF almost lose the game with this
decision: they were defeated with very heavy losses and shocks (actually
breaking); however they caused enough shock to the HMG crew as to force
abandoning the bunker and the weapon, running to their tactical edge (the
eastern edge of the table).
After 3 ½ hours
playing and with lunch time now close enough, it was time to stop and take
balance: the VC only had 1 infantry
squad intact, the big man and the RPG team; the FWF were still far from the village
and despite the possibility of losing some vehicle to the mines or the RPG, it clearly
outnumbered the communist forces. Reaching the village was very likely this
time. Therefore the military victory was probably to end up in a draw at worst.
On the
political front, the capture of the prisoner, plus several VC bodies and a rice
cache added enough points as to award the FWF the political victory, with a
great advantage over the communist players.
Bottom line, a a double win for the Free World Forces!
The game was played in my wargamer collegue Alf's house.I'd like to thank specially to his lovely wife Clara for the gargantuan breakfast supplied to the gamers!
Alf and Clara are behind the design and the manufactiring of many of the scenery elements used in the game, and in particular the warmats, hooches, roads and boats showed in some of the photos. This will be available to the general public very soon under the Barrage Miniatures brand.
ES PEC TA CU LAR. (y no tengo más palabras)
ReplyDeleteSome terrific looking terrain there, and sounds like a fun, interesting game.
ReplyDeleteFMB
I really love the way you have done this AAR. The use of the maps gives an overview of what is going on and lets you track troop movements, with the photos giving a nice "grunt's eye view".
ReplyDeleteI don't own CDS - but this has got me wanting a copy!
Stunning pictures !
ReplyDeleteGreate looking gaming table!
Best regards Michael
Vietnam is not really my thing, but I can certainly appreciate a nice looking game when I see it. Well done
ReplyDeleteJonathan
Great looking terrain, a fantastic report with beautiful maps too...a VERY nice AAR!
ReplyDeleteGreat AAR of a very nice game. Fantastic your table, models and figures!
ReplyDeleteAnother fantastic AAR. Great looking game.
ReplyDeleteThanks for your comments. Wargaming rules are important to enjoy the hobby... but nothing like playing in a good gaming table (and with good friends!) to spend a nice Sunday morning
ReplyDeleteThis comment has been removed by the author.
ReplyDeleteNice battle, fantastic terrain and a great AAR! Your AARs make me want to play more and more ...
ReplyDeleteMuy buena mesa, una pasada felicidades!!
ReplyDelete