Coinciding with the week of the 71st anniversary of Market Garden and just a few weeks to visiting the battlefield site in November, we
decided to start the autumn-winter 2015 season with an Arnhem-based game for
Chain of Command. Sometime ago, Wargames, Soldiers and Strategy magazine
published a special issue (number 74) focused specifically on the operation;
TooFtaLardies boss Richard Clarke wrote a short campaign called “5th Platoon”
that we started today.
As described in the magazine:
“It follows the actions of 5 Platoon, who were the spearhead for 3 Para’s
advance on Arnhem down the Utrechtseweg, one of the three key routes that 1st
Airborne were to take into the city. The period of time covered by these
actions is relatively short, lasting just a couple of hours at most, and
geographically they covered about a mile of that key stretch of road.”
The British win by
emerging victorious from the four games, which allow them to control a key
crossroad at the Koude Herber Inn. The British Paras must progress at all costs
towards the objective their main advantage
being an elite force; the Germans had all type of second rate troops
(clerks, staff officers, training personnel, etc) to be thrown in the
path of the British.
Both sides suffer from limited support options and reinforcements, and the
feared armoured panzers will only come after game three and just 1 vehicle will
be allowed.
This morning we played the first game but due to time constraints we could
not conclude it and will resume next week with the Germans activating. The map
of this first scenario and a photo of our gaming table is shown below
The British entered north on the road (red), the Germans through the
southern edge (blue).
After the patrol phase, it seemed clear that Germans planned a defensive
game, concentrating their jump-off points in the wooded area in the left of the
map. The British decided to spread out along their tactical edge, covering a
wider area.
The British took an aggressive stance since the first activation, deploying
a large number of units in the woods to the left of the map and sending a squad
to take the farm on the right. A light mortar and a sniper were also brought
into game in support.
With the British intentions clear now, the German players started a
build-up in the southern area of the woods, putting in play three squads. In
subsequent turns the artillery FOO and an additional squad in a Hanomag were
deployed.
The artillery landed accurately on the house and the Hanomag was sent to
harass a unit defending the flank of the British line at the other side of the
road. After this initial rush of action, the game decayed somewhat. The British
units in the right stopped out of the fire range of the Germans and deployed in
overwatch; this gave the Germans the time to reinforce their own line and the
positions remained static for the remaining of the game: a thin red line
confronted by a field-gray wall...
In the meantime the Hanomag suffered
the fire of the sniper but also the PIAT team, being finally put KO and the
squad forced to disembark and to take cover behind the vehicle. A second
Hanomag entered through the road and moved in support of the beleaguered German
squad.... and that’s it!
We had no more time and decided to stop the game at that point after a
final British activation. It will be resumed next Sunday. The situation is more
or less a draw at this stage. With most of the units committed, the British
will be forced to break the deadlock in order to win the scenario.
Good narration, pal. Waiting for the resolution.
ReplyDeleteI just talked to Koen and Laffe and this will be the last post in this series I will read, as we will be running the campaign ourselves this winter.
ReplyDeleteI'll come back and read your reports after we've played our fights.
Looking forward to reading your campaign reports!
DeleteMy word, that is a superb report! Look forward more!
ReplyDeleteThanks
Matt
Fantastic game table, wonderful. Waiting for the next part of the AAR!
ReplyDeleteUna partida muy interesante. Aunque la delagada línea contra el muro se me hizo un poco extraña.
ReplyDelete